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An applet is an application that runs inside a web browser. It is a subclass of java.applet.Applet. We use <APPLET> and </APPLET> tags to embed Java Applets in our web pages.The <APPLET> tag is similar to the <IMG> tag. Like <IMG> <APPLET> references a source file that is not part of the HTML page on which it is embedded. IMGs do this with the SRC attribute. APPLETs do this with the CODE attribute. The CODE attribute tells the browser where to look for the compiled .class file. It is relative to the location of the source document. Thus, if you're browsing
</APPLET>
CODEBASE="http://www.foo.bar.com/classes" width=200 height=200> </APPLET>
In short the applet viewer will try to retrieve the applet from the URL given by the formula
The HEIGHT and WIDTH
attributes work exactly as they do with IMG, specifying how big a rectangle
the browser should set aside
for the applet. These numbers are specified in pixels and are required.
<PARAM name="Message" value="Initial message !"> </APPLET>
Read any data from the host's disks without the user's permission. In some environments, notably Netscape, an applet cannot read data from the user's disks even with permission. Delete files Read from or write to arbitrary blocks of memory, even on a non-memory-protected operating system like the MacOS. All memory access is strictly controlled. Make a network connection to a host on the Internet other than the one from which it was downloaded. Call the native API directly (though Java API calls may eventually lead back to native API calls). Introduce a virus or trojan horse into the host system. An applet is not supposed to be able to crash the host system. However in practice Java isn't quite stable enough to make this claim yet.
Create a new window and draw in it. Play sounds. Receive input from the user through the keyboard or the mouse. Make a network connection to the server from which it came and can send to and receive arbitrary data from that server.
public void start(); public void stop(); public void destroy(); In the superclass, these are simply do-nothing methods. For example,
The init() method is called exactly once in an applet's life, when the applet is first loaded. It's normally used to read PARAM tags, start downloading any other images or media files you need, and set up the user interface. Most applets have init() methods. The start() method is called at least once in an applet's life, when the applet is started or restarted. In some cases it may be called more than once. Many applets you write will not have explicit start() methods and will merely inherit one from their superclass. A start() method is often used to start any threads the applet will need while it runs. The stop() method
is called at least once in an applet's life, when the browser leaves the
page in which the applet is embedded. The applet's start() method will
be called if at some later point the browser returns to the page containing
the applet. In some cases the stop() method may be called multiple times
in an applet's life. Many applets you write will not have explicit stop()methods
and will merely inherit one from their superclass. Your applet should use
the stop()
The destroy() method is called exactly once in an applet's life, just before the browser unloads the applet. This method is generally used to perform any final clean-up. For example, an applet that stores state on the server might send some data back to the server before it's terminated. many applets will not have explicit destroy() methods and just inherit one from their superclass. For example, in a video applet, the init() method might draw the controls and start loading the video file. The start() method would wait until the file was loaded, and then start playing it. The stop() method would pause the video, but not rewind it. If the start() method were called again, the video would pick up where it left off; it would not start over from the beginning. However, if destroy() were called and then init(), the video would start over from the beginning. In the JDK's appletviewer, selecting the Restart menu item calls stop() and then start(). Selecting the Reload menu item calls stop(), destroy(), and init(), in that order. (Normally the byte codes will also be reloaded and the HTML file reread though Netscape has a problem with this.) The applet start()
and stop() methods are not related to the similarly named methods in the
Your own code may occasionally invoke start() and stop(). For example, it's customary to stop playing an animation when the user clicks the mouse in the applet and restart it when they click the mouse again. Your own code can also invoke init() and destroy(), but this is normally a bad idea. Only the environment should call init() and destroy(). |
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