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I received my doctorate from the Swiss Federal Institute of Technology, Lausanne (EPFL). I also worked at Nokia Research Center in Irving, TX as a principle scientist and later as a research manager. I joined Bilkent University Computer Engineering Department in 2006.
My research include various topics in computer graphics and computer-human interaction. My research generally tries to answer the question:
"How graphics and visualization techniques can facilitate visual communications between people using a wide range of devices, from low-end mobile phones to PCs?"
These include algorithms, tools, techniques, and methodologies for improving user
experience in:
• Visual communications between people
• Interacting with constrained devices
• Networked virtual environments
• Augmented Reality
with emphasis on:
• Mobile graphics platforms – hardware / software architectures
for mobile graphics; power aware computing.
• Rendering and visualization – including 3D real-time rendering,
perceptually-based rendering and visualization, retargeting imagery
to small displays, image/video based rendering.
• Interaction with graphics / images – including 2.5 and 3D UIs,
3D sketching and human motion
capture solutions, vision-based techniques to improve interaction.
• Networked graphics – including graphics compression /
streaming, network protocols for transmitting graphics.